First to beat the dust by Nightmares Asylum were Vistrix, a huge dragon, with the help of some other guilds. It was done on the server Fury on EU, the server I played on before my guild rerolled on Wildsoul because Fury was too crowded. The entire fiasco with the availability of PvP servers on release is enough rant to fit into it's own post, so I will spare you.
Champion of the Honorguard and Yakhmar, a frost worm, followed. And what all of the encounters had in common was that they were horribly, horribly bugged. Encounters reset randomly, corpses disappeared, and some didn't even give any loot. That the endgame is buggy should be surprising to none, seeing how unpolished the rest of the game have been so far.
Fura, guild leader of Nightmares Asylum, posted a thread on the Age of Conan Raids and Tactics forum about the lack of endgame content.
So the citys are not working, the pvp system is not working, the hi end raids are most defiantly not working, the ui way off from being finished, there are serious game breaking bugs still in this game and I feel that its even worse than most betas out there. and were paying for this.....? Shouldn't there be some kind of law preventing them from false advertising a game as they were boasting about high end raiding, massive pvp, great crafting etc... and none of its in the game. isn't this false advertising or something?
While it's not really false advertising, the lack of polish is a valid point. It's not something one would expect from a product on the release date. Even for a MMO, which are never complete, I consider the game to be too unpolished for release.
Oh and my activity in Age of Conan is pretty much zero. My guardian have been collecting dust since a few weeks, and the recent stealth nerf to one of the actually good combos Overreach just sealed it's fate. I enjoyed playing a bit as Herald of Xotli and Conqueror, where I got both to around level 14, but I'm afraid that unless I can find a class I could actually level to 80 with, the game is closed to me.
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